Arcana Pop-Up Wallet: Empowering Developers with UX centric Web3 Solutions

Arcana Pop-Up Wallet: Empowering Developers with UX centric Web3 Solutions

Arcana Pop-Up Wallet: Empowering Developers with UX centric Solutions

Arcana Pop-Up Wallet: Empowering Developers with UX centric Web3 Solutions

Designing a UX-first wallet experience, customizable and powered by Arcana SDKs like Auth, Gasless and Chain Abstraction, to simplify web3 tool integration and enhance usability.
Designing a UX-first wallet experience, customizable and powered by Arcana SDKs like Auth, Gasless and Chain Abstraction, to simplify web3 tool integration and enhance usability.
Designing a UX-first wallet experience, customizable and powered by Arcana SDKs like Auth, Gasless and Chain Abstraction, to simplify web3 tool integration and enhance usability.

Role

Role

Experience Designer

Experience Designer

Industry

Industry

Web3

Web3

Duration

Duration

1 year

1 year

Team

Team

Chief Design Officer, Senior Experience Designer and me

Chief Design Officer, Senior Experience Designer and me

OVERVIEW

OVERVIEW

The Arcana pop-up wallet is designed for developers building decentralized applications (DApps) using Arcana SDKs like Auth, Gasless, and Chain Abstraction. This wallet offers seamless integration and customization, enabling developers to deliver a tailored wallet experience to their users.

The Arcana pop-up wallet is designed for developers building decentralized applications (DApps) using Arcana SDKs like Auth, Gasless, and Chain Abstraction. This wallet offers seamless integration and customization, enabling developers to deliver a tailored wallet experience to their users.

The Arcana pop-up wallet is designed for developers building decentralized applications (DApps) using Arcana SDKs like Auth, Gasless, and Chain Abstraction. This wallet offers seamless integration and customization, enabling developers to deliver a tailored wallet experience to their users.

MY CONTRIBUTION

Interaction Design

Interaction Design

Interaction Design

Designed a non-intrusive wallet experience, that "pop up" only when needed

Designed a non-intrusive wallet experience, that "pop up" only when needed

Designed a non-intrusive wallet experience, that "pop up" only when needed

Wallet Redesign

Wallet Redesign

Wallet Redesign

Redesigned the wallet interface for both dark and light modes

Redesigned the wallet interface for both dark and light modes

Redesigned the wallet interface for both dark and light modes

Design System

Design System

Design System

Developed a cohesive, scalable design system aligned with Arcana’s branding and developer needs.

Developed a cohesive, scalable design system aligned with Arcana’s branding and developer needs.

Developed a cohesive, scalable design system aligned with Arcana’s branding and developer needs.

SETTING THE SCENE

SETTING THE SCENE

What is Arcana?

What is Arcana?

What is Arcana?

Arcana is a platform creating solutions with a UX first approach and providing powerful SDKs for developers, including:

  • Auth: Simplified authentication for DApps.

  • Gasless: Enabling gas-free transactions for users.

  • Chain Abstraction: Supporting seamless multichain interactions.

Arcana is a platform creating solutions with a UX first approach and providing powerful SDKs for developers, including:

  • Auth: Simplified authentication for DApps.

  • Gasless: Enabling gas-free transactions for users.

  • Chain Abstraction: Supporting seamless multichain interactions.

Arcana is a platform creating solutions with a UX first approach and providing powerful SDKs for developers, including:

  • Auth: Simplified authentication for DApps.

  • Gasless: Enabling gas-free transactions for users.

  • Chain Abstraction: Supporting seamless multichain interactions.

UNDERSTANDING THE PROBLEM

UNDERSTANDING THE PROBLEM

Why Redesign?

Why Redesign?

Why Redesign?

PROBLEM #1
WEAK VISUAL HIERARCHY

PROBLEM #1
WEAK VISUAL HIERARCHY

Key actions were buried in the interface, making navigation and interactions inefficient.

Key actions were buried in the interface, making navigation and interactions inefficient.

Key actions were buried in the interface, making navigation and interactions inefficient.

PROBLEM #2
VISIBILITY & COLOR ISSUES

PROBLEM #2
VISIBILITY & COLOR ISSUES

The initial design faced challenges in ensuring proper visibility and contrast across both light and dark modes, leading to readability issues and inconsistent user experience.

Scalability and customization issues prevented it from meeting evolving business needs.

The initial design faced challenges in ensuring proper visibility and contrast across both light and dark modes, leading to readability issues and inconsistent user experience.

PROBLEM #3
INTRUSIVE INTERFACE

PROBLEM #3
INTRUSIVE INTERFACE

The wide interface of the wallet pops up over the browser interface, disrupting ongoing activities and workflows.

The wide interface of the wallet pops up over the browser interface, disrupting ongoing activities and workflows.

The wide interface of the wallet pops up over the browser interface, disrupting ongoing activities and workflows.

PROBLEM #4
INEFFICIENT INFORMATION FLOW

PROBLEM #4
INEFFICIENT INFORMATION FLOW

Cluttered layouts made it challenging for users to find and execute tasks quickly.

Scalability and customization issues prevented it from meeting evolving business needs.

Cluttered layouts made it challenging for users to find and execute tasks quickly.

DEFINE

DEFINE

The redesign aims to achieve the following:

The redesign aims to achieve the following:

The redesign aims to achieve the following:

Clear Hierarchy

Clear Hierarchy

Clear Hierarchy

Clear Hierarchy

Prioritized essential actions and organized information for improved usability and accessibility.

Prioritized essential actions and organized information for improved usability and accessibility.

Prioritized essential actions and organized information for improved usability and accessibility.

Streamlined Navigation

Streamlined Navigation

Streamlined Navigation

Streamlined Navigation

Optimized the flow of information to ensure seamless task execution and intuitive navigation.

Optimized the flow of information to ensure seamless task execution and intuitive navigation.

Optimized the flow of information to ensure seamless task execution and intuitive navigation.

Non-Intrusive Interface

Non-Intrusive Interface

Non-Intrusive Interface

Non-Intrusive Interface

Introduced a less obstructive pop-up interaction, allowing for uninterrupted multitasking.

Introduced a less obstructive pop-up interaction, allowing for uninterrupted multitasking.

Introduced a less obstructive pop-up interaction, allowing for uninterrupted multitasking.

Better visibility

Better visibility

Better visibility

Better visibility

Developed a new design system supporting both light and dark modes for better visibility and accessibility.

Developed a new design system supporting both light and dark modes for better visibility and accessibility.

Developed a new design system supporting both light and dark modes for better visibility and accessibility.

DESIGN

DESIGN

Redevelopment of the Design System

Redevelopment of the Design System

Redevelopment of the Design System

The original design system was built primarily for dark mode and adapted for both light and dark modes, leading to inconsistencies. Additionally, unclear token naming created confusion, making it challenging to identify the appropriate usage. While the system was heavily influenced by Material Design, it lacked consideration for its primary users—developers and designers. The redesign involved research to improve token naming and refine text styles, ensuring the system better serves its users.

The original design system was built primarily for dark mode and adapted for both light and dark modes, leading to inconsistencies. Additionally, unclear token naming created confusion, making it challenging to identify the appropriate usage. While the system was heavily influenced by Material Design, it lacked consideration for its primary users—developers and designers. The redesign involved research to improve token naming and refine text styles, ensuring the system better serves its users.

The original design system was built primarily for dark mode and adapted for both light and dark modes, leading to inconsistencies. Additionally, unclear token naming created confusion, making it challenging to identify the appropriate usage. While the system was heavily influenced by Material Design, it lacked consideration for its primary users—developers and designers. The redesign involved research to improve token naming and refine text styles, ensuring the system better serves its users.

Semantic naming for Text Styles

Semantic naming for Text Styles

Semantic naming for Text Styles

Semantic naming for Text Styles

While we initially used Semantic + Size-based naming for text styles, it proved to be non-scalable, leading us to switch to a combination of Semantic naming and size numbers.

While we initially used Semantic + Size-based naming for text styles, it proved to be non-scalable, leading us to switch to a combination of Semantic naming and size numbers.

While we initially used Semantic + Size-based naming for text styles, it proved to be non-scalable, leading us to switch to a combination of Semantic naming and size numbers.

Created Dark & Light Mode

Created Dark & Light Mode

Created Dark & Light Mode

Created Dark & Light Mode

We had a single design system for both dark and light modes which caused visual inconsistencies. Creating separate systems better accommodate each mode's unique needs.

We had a single design system for both dark and light modes which caused visual inconsistencies. Creating separate systems better accommodate each mode's unique needs.

We had a single design system for both dark and light modes which caused visual inconsistencies. Creating separate systems better accommodate each mode's unique needs.

Easy application of Design Systems

Easy application of Design Systems

Easy application of Design Systems

Easy application of Design Systems

After creating the design system, applying it to the wallet screens became straightforward, as the text and color style names clearly indicated their purpose without needing to reference the style details.

After creating the design system, applying it to the wallet screens became straightforward, as the text and color style names clearly indicated their purpose without needing to reference the style details.

After creating the design system, applying it to the wallet screens became straightforward, as the text and color style names clearly indicated their purpose without needing to reference the style details.

DEVELOP

DEVELOP

Wallet Redesign

Wallet Redesign

Wallet Redesign

Copyright 2024 by Ann Mary Alex

Copyright 2024 by Ann Mary Alex

Copyright 2024 by Ann Mary Alex

Copyright 2024 by Ann Mary Alex

Copyright 2024 by Ann Mary Alex